A heavy focus on critical damage doesn't mean the game conveniently hands out a Critical Heals Relic.Įven when healing Relics and affixes are rewarded, they often don't fit the player's current loadout. Purchasing +60% Healing increase when you don't have any options for healing is a risky move. Players in this game have to make their choices based on the options currently provided, not with the assumption that healing options will eventually be given to them, because there's no guarantee. And because of the way the Haven is designed, the game demotes players from actually using it. All of those options except the Haven, are locked behind randomness. The problem isn't the number of healing options. Even in the worst case you dont find anything theres always havens after boss where you can heal to full health at the cost of like half the corruption meter. Theres a relic for enviroment kill heals, gold offerings heal, critical damage healing, heal 1% per kill on weapons, heal x % after curse is lifted, you just have to do with one of them, I dont believe you dont find a single one of these sources in your playthrough. Originally posted by Sharethepain:There are a lot of different ways to heal yourself though, you don’t necessarily need that pass through door to heal to survive.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |